Initiative Hack

Roll under Wisdom to act before the enemy party. Those who failed the Wisdom check must act after their enemies. Other than this exception, player characters act in order of their results, lowest to highest. (Stolen from the GLOG.)

Designer's Note: I don't like requiring an entire side to go first. It makes combat unreasonably one-sided much of the time. Also, it's nice to give Wisdom another (quite natural) use.