Light Sources, Usage Die
A Light Source depletes according to die rolls and illuminates an area. Each turn, roll. If the result is less than four, use a lower die. If anything less than a four is rolled on a D4, the light source is depleted. Use these steps: D20 -> D12 ->D10 -> D8 -> D6 -> D4 -> depleted.
- Torch: D8. 20’ bright light, 40' shadows. 5 per one slot.
- Lantern: D20 (per bottle of lamp oil.) 30’ bright light, 60’ shadows.
- Candle: D10. 5’ bright light, 15’ shadows. 10 per 1 slot.
- Flint and tinder requires 1D4 rounds to ignite a light source.
Designer's Note: For players/referees who don't want to keep a tally, this can simplify things.