Fatigue, Soaked, and Cold

use 1 inventory slot each.

Fatigue is gained as a result of exhausting activity. Traveling more than 12 hours adds 1 fatigue per hour. A player character may check Constitution to resist gaining fatigue.

Soaked is caused by clothing and backpack being wet.

Cold is caused by exposure to very cold temperature.

Designer's Note: Even more ways to make inventory central to Knave play.